Hacking the Binary

Been working on making sure things are as neat as possible today. Setting min and max values for attributes. I wanted to reorganise the set driven key attributes for the hands but after some searching online found that it couldn’t be done in Maya. It was possible however to change the order in which they were created by saving the scene as an ASCII file and modifying the file itself with a text editor. You can watch a video on how to do this here.